AI Insights · Timothy · April 2025
Performance of Top 5 2D Anime Games in Finland - Q1 2025
Explore the performance of the top 2D anime games on a unified platform in Finland during Q1 2025, with insights on downloads, revenue, and active users.
In the first quarter of 2025, the top 2D anime games in Finland exhibited diverse performance trends across downloads, revenue, and active users on a unified platform. Here's a detailed look at each game's performance.
Hero Wars: Alliance Fantasy experienced notable fluctuations in its weekly revenue, starting at approximately $6.8K, dipping mid-January, and peaking at $9.2K in mid-February. Downloads varied, reaching a high of 842 in the first week and fluctuating throughout the quarter, while active users showed a gradual increase from 3.4K to 3.1K by March end.
DRAGON BALL Z DOKKAN BATTLE saw a significant spike in revenue at the end of January with $7.3K, followed by a steady decline. Downloads remained low but stable, hovering around 30 to 50 weekly. Active users increased slightly, from 965 to 1.2K by the end of March.
Fate/Grand Order (English) had a strong start with $8.3K in revenue, but saw a decline in the following weeks before recovering to $6.8K in the last week of March. Downloads were minimal, while active users fluctuated slightly, ending the quarter at 463.
Isekai:Slow Life displayed a consistent revenue trend, mostly stable around $1.6K to $2.1K. Downloads were low, with a slight increase towards the end of the quarter. Active users remained steady, varying between 1.3K and 1.7K.
Azur Lane started the quarter with revenue of $6.1K, experiencing fluctuations before ending with $2.4K. Downloads remained low and stable, while active users saw minor variations, maintaining around 100.
These insights are based on data from Sensor Tower, offering a comprehensive view of the anime gaming landscape in Finland. For more detailed insights, visit Sensor Tower.